grenade
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
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That may be because the launch point of the grenade is inside the player's bounding box.
Try making the bounding box smaller in PlayerSetup.ini or moving the launch point outwards. In weapon.ini, in the weapon definition there are lines 'viewlaunchoffset = X Y Z' and 'playerlaunchoffset = X Y Z', where X, Y and Z are the offsets for the launch point. Change the Z value (the last one) and the point should move away from the player.
Try making the bounding box smaller in PlayerSetup.ini or moving the launch point outwards. In weapon.ini, in the weapon definition there are lines 'viewlaunchoffset = X Y Z' and 'playerlaunchoffset = X Y Z', where X, Y and Z are the offsets for the launch point. Change the Z value (the last one) and the point should move away from the player.
Pain is only psychological.
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- Contact: