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RPG Tutorial 1: Experience and leveling

Posted: Tue Aug 28, 2007 9:25 pm
by Jay
Hello guys, on request of another user i have wrote a tutorial that explaines how to do:

-a basic scripted player
-player attributes
-implementing uses for stats like strenght, speed and stamina
-how to implement melee damage
-how to show an levelup-screen using flipbooks
-how to implement mouse control on the levelup-screen
-how to give experience to the player

it also gives a overview over scripted players and uses the genericplayer.s in scripts\sample as the default scripted player.

I suppose you already know how to add pawns, otherwise this tutorial is nothing for you.

be warned: it's big, 20 pages!

report any critics, positive and negative, here please.

EDIT: Oh yes, i forgot: For allowing mouse input to be made, use the MouseControlledPlayer(false); and ShowMouse(true); commands in the Setup order. Otherwise the mouse will not be visible and so there will be no mouse input.

Posted: Tue Aug 28, 2007 10:06 pm
by paradoxnj
Excellent work!! :)

Posted: Tue Aug 28, 2007 10:28 pm
by Destron
awesome, downloading now! :)

Posted: Tue Aug 28, 2007 11:08 pm
by bernie
A million thanks Jay. This is much needed by a lot in this community.

Posted: Wed Aug 29, 2007 6:35 am
by LtForce
Great work, man!

Posted: Wed Aug 29, 2007 10:48 am
by Juutis
Excellent tutorial, Jay! :)

I'm sure a lot of people will find this useful, since so many are in need of a scripted player. I think this thread should be stickied.

Thanks.

Many Thanks.^_^

Posted: Sat Sep 01, 2007 3:02 am
by mackietf024
:P

Thanks a lot jay, with this we can take the rf rpg genre into a whole new level.^_^ 8)

Posted: Tue Sep 04, 2007 7:27 pm
by LtForce
I've noticed that the topic is called RPG tutorial 1:... Is there going to be a second one? If so could it be about making inventory please?

Posted: Wed Sep 05, 2007 6:42 pm
by jonas
Very nice. Thanks Jay.

Posted: Wed Sep 05, 2007 10:20 pm
by Jay
LtForce wrote:I've noticed that the topic is called RPG tutorial 1:... Is there going to be a second one? If so could it be about making inventory please?
That's exactly the plan. :wink:

Posted: Thu Sep 06, 2007 12:54 am
by AndyCR
I converted it to .PDF for you. You can download the PDF version at http://www.mediafire.com/?4c3xwb9gmbf .

Posted: Thu Sep 06, 2007 10:04 am
by LtForce
Jay wrote:
LtForce wrote:I've noticed that the topic is called RPG tutorial 1:... Is there going to be a second one? If so could it be about making inventory please?
That's exactly the plan. :wink:
Yey

thx

Posted: Thu Sep 13, 2007 1:40 am
by gamerX
Thanks Jay you are the best. This is just what i needed, it helps me a lot with my RPG project.

@topic

Posted: Thu Sep 13, 2007 3:34 pm
by mackietf024
ei pips,1 question

with regards for skills for my character:
can skills be represented with just attibutes or it requires a whole new scripting?

#the tutorials the best!^_^

Posted: Thu Sep 13, 2007 9:36 pm
by paradoxnj
If you add new attributes, you have to script in the formulas (formulae?) to apply to those attributes.