setweapon not working?

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darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA
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setweapon not working?

Post by darksmaster923 » Wed Feb 06, 2008 2:33 am

hey guys, i want to use setweapon for my weapons but nothing shows up. can yall help me?
script

Code: Select all

{

	offsetX			[2]
	offsetY			[0]
	offsetZ			[10]
	OFFSETY			[85]

	DAMAGEATTRIBUTE		[hp]
	CURRENTWEAPON		[0]
	WEAPONTOCHANGE		[null]


	//SOCOM
	SOCOMCLIP		[12]
	SOCOMAMMO		[12]
	SOCOMSPREAD		[30]

	//P90
	P90CLIP			[50]
	P90AMMO			[50]
	P90SPREAD		[25]


	//M16
	M16CLIP			[30]
	M16AMMO			[30]
	M16SPREAD		[10]

	//XM8
	XM8CLIP			[30]
	XM8AMMO			[30]
	XM8SPREAD		[7]

	//M82
	M82CLIP			[10]
	M82AMMO			[10]
	M82SPREAD		[4]

	//RAILGUN
	RAILGUNCLIP		[1]
	RAILGUNFIRED		[false]
	RAILGUNSPREAD		[0]

	//GAUSSRIFLE
	GAUSSRIFLECLIP		[20]
	GAUSSRIFLEAMMO		[20]
	GAUSSRIFLESPREAD	[2]

	//GAUSSSNIPER
	GAUSSSNIPERCLIP		[5]
	GAUSSSNIPERAMMO		[5]
	GAUSSSNIPERSPREAD	[2]


	Spawn[ ()
	{
		Console(true);
		Gravity(false);
		//SetNoCollision();
		SetWeapon("socom");
		LowLevel("setup");
	} ]

	setup[ ()
	{
		PositionToPawn("player", -2, 85, 10, true);
		self.ThinkTime = "0";
		pos();
		self.yaw_speed = 1000;
		self.pitch_speed = 1000;
		if(self.key_pressed = 1)
		{
			CURRENTWEAPON = 1;	//Weapon is now hands which is punching
			WEAPONTOCHANGE = "hands";
			HighLevel("Changeweapon");
		}
	} ]


	pos[ ()
	{
	
		self.ideal_yaw = self.player_yaw;
        	ChangeYaw(); 

		self.ideal_pitch = self.camera_pitch;	
		ChangePitch();
	} ]

	Changeweapon[ ()
	{
		SetWeapon("socom");
		LowLevel("setup");
	} ]
}
kthx
Herp derp.

wabogenadod
Posts: 18
Joined: Mon Dec 17, 2012 9:59 pm

Re: setweapon not working?

Post by wabogenadod » Sat Jan 05, 2013 1:08 am

Try using SetPlayerWeapon(slot the weapon is in (value)); (low level)

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QuestOfDreams
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Posts: 1520
Joined: Sun Jul 03, 2005 11:12 pm
Location: Austria
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Re: setweapon not working?

Post by QuestOfDreams » Sat Jan 05, 2013 1:43 pm

Please, refrain from necroposting. :!:

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