scripted player script that saves attributes;

Topics regarding Scripting with Reality Factory
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Veleran
Posts: 891
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

scripted player script that saves attributes;

Post by Veleran » Fri May 30, 2008 6:23 am

I was looking at Jay's rpg scripted player tutorial,which can advance levels,and it looks good.

Does anyone have a working bug-free generic player script that can save and load attributes between levels?
If someone does,he can post here.

There has been years since i used a scripted player-in 2005.
I remember back then some problems like-the destroyed models and pawns and picked up attributes like keys,re appeared when you re-entered a previously "cleared" level.
I dont know if that still happens.

If the scripted player wont work for me without having bugs,i think i will use a standard 3rd person player with all 63 animations-whenever i manage to make all these anims-
and make the whole gameplay more hack-n slash style,than experience and leveling.

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