XPos and YPos are clear to me. I think ZDepth refers to the value of the poly in the ZBuffer, so it might be possible to for example set it into the middle range, or to use it as a background image.DrawFlipBookImage(char *FlipBookName, int ImageIndex, int XPos, int YPos, float Alpha, int R, int G, int B, float ZDepth );
Draws the image with index ImageIndex of the FlipBook entity FlipBookName parallel to the screen at position (XPos, YPos), ZDepth in front of the camera.
But it does not seem to have any effect if i change this value. Is the feature broken? Or what does it do?