So How CouldI Make This Type Of Game?

Topics regarding Scripting with Reality Factory
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Spyder690
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Joined: Sun Oct 12, 2008 7:44 am

So How CouldI Make This Type Of Game?

Post by Spyder690 » Sun Oct 12, 2008 7:49 am

Well I'm new here, and I would like to make a Clock Tower/ Haunting Ground type of game, with 1 Person trying to chase and kill you, and you cannot fight, I'm good at creating levels and animations I just might need some help on the scripting.

So how could I make him jump out and scare you, and chase you around and Stuff?

Any help is greatly appreciated in advance.

oh and yes I've read the How to ask for help, along with the faq and the RF Manuel

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FridyWorm
Posts: 23
Joined: Wed Oct 08, 2008 9:56 pm
Location: Torremolinos(Málaga), Spain

Re: So How CouldI Make This Type Of Game?

Post by FridyWorm » Sun Oct 12, 2008 10:42 am

You can do it, you need a Scripted Pawn. You can give him orders to do what you want.
Map happy, Map cheerful, But Please, Map Slowly!

Spyder690
Posts: 6
Joined: Sun Oct 12, 2008 7:44 am

Re: So How CouldI Make This Type Of Game?

Post by Spyder690 » Mon Oct 13, 2008 6:32 am

ok thanks for the quick reply, but is there any really good instructions on how to do it?

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FridyWorm
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Joined: Wed Oct 08, 2008 9:56 pm
Location: Torremolinos(Málaga), Spain

Re: So How CouldI Make This Type Of Game?

Post by FridyWorm » Mon Oct 13, 2008 11:07 am

Yes, you have to read about scripting and pawn scripting(in high and low level) in the RF manual.
Map happy, Map cheerful, But Please, Map Slowly!

Spyder690
Posts: 6
Joined: Sun Oct 12, 2008 7:44 am

Re: So How CouldI Make This Type Of Game?

Post by Spyder690 » Mon Oct 13, 2008 11:20 am

ok 'm doing that now, actually i've been reading for about an hour now

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FridyWorm
Posts: 23
Joined: Wed Oct 08, 2008 9:56 pm
Location: Torremolinos(Málaga), Spain

Re: So How CouldI Make This Type Of Game?

Post by FridyWorm » Mon Oct 13, 2008 1:14 pm

Ok, good luck in your learning.
Map happy, Map cheerful, But Please, Map Slowly!

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