Hey guys, has anyone had the ZDepth parameter actually changing anything with the DrawFlipBookImage command. I could imagine it had to be in between 0-1 because of the ZBuffer range (which also ranges from 0-1). Or does it have to be negative?
If it doesn't work at all this would be sad, because with this we would be able to make backgrounds that are at a specific distance from the player, and that background could even be transparent (you could build your own fog, background, etc)
About DrawFlipBookImage
About DrawFlipBookImage
Everyone can see the difficult, but only the wise can see the simple.
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Re: About DrawFlipBookImage
Heatwaves? The distortion wouldn't work but it would still look good.
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
Re: About DrawFlipBookImage
Oooops. Sorry about asking the same thing twice...
I never was able to fix it though... it also seems nobody else solved it in the meantime.
I never was able to fix it though... it also seems nobody else solved it in the meantime.
Everyone can see the difficult, but only the wise can see the simple.
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