Is it possible find the mapping for the mouse wheel zoom in and out to us eit in a script?
Right now i have the camera at a steady distance and have also thought to add a fixed camea attached to a pawn that is rotated like my isometric camera is now and each time you roll the mouse wheel up the pawn moves towards the player 32 texels and
when you roll down the pawn moves away from the player 32 texels.
If there is a corresponding key mapping for the wheel and it can be done,do i have to add a separate order for each movement to limit the zoom in and out to 4 moves of 32 texels
which is total +128 max zoom and -128 max zoom?
The 128 texels is temporary i have nt tested how much i want to zoom in yet but i could fix that if you give ideas of the script structure like how many orders is best to use and if i have to switch to low level which i dont know to do yet.
Mouse wheel map to action for the camera
- QuestOfDreams
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Re: Mouse wheel map to action for the camera
Mouse wheel functionality is not supported, sorry.