http://terrymorgan.net/traffictest3.zip
I'd like to get this going with any Pawn, but it only works with the car
for some reason.
Wandering around only works with car
- QuestOfDreams
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If you mean the Traffic2.s script it should work for any pawn if you set the correct animations at the top of the script. In the trafficcaronly demo you sent me a while ago the script doesn't work because the SpawnPoint was specified as Point1 but the actual point was named point1. szEntityNames are case sensitive