RFEdit Pro Source?

Programming Reality Factory and Genesis3D.
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Lykos
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RFEdit Pro Source?

Post by Lykos » Wed Jan 18, 2017 9:14 pm

I noticed that the source for rfeditpro is missing now?

Does anybody have the latest source? There are a few things I'd like to fix in it.

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aicd99
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Re: RFEdit Pro Source?

Post by aicd99 » Fri Jan 20, 2017 3:17 am

I have it the latest version source code and I will send it to you
what is your email and are you willing to help me compile it. I downloaded it before the old site was taken down.

Lykos
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Re: RFEdit Pro Source?

Post by Lykos » Fri Jan 20, 2017 7:51 pm

That would be great yeah!

lykos@neocron.org

I can assist you with compiling it no problem.

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aicd99
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Re: RFEdit Pro Source?

Post by aicd99 » Sat Jan 21, 2017 3:32 am

which visual studio version you use ?
I used visual studio 2015

Lykos
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Re: RFEdit Pro Source?

Post by Lykos » Fri Jan 27, 2017 8:27 pm

We are also using VS2015

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seppgirty
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Re: RFEdit Pro Source?

Post by seppgirty » Sun Jan 29, 2017 1:41 am

what do you have planned lykos?
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com

Lykos
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Re: RFEdit Pro Source?

Post by Lykos » Wed Aug 09, 2017 5:02 pm

Apologies for the REALLY late reply. Finally found an rfedit source and got it compiling.

Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?

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seppgirty
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Re: RFEdit Pro Source?

Post by seppgirty » Sun Aug 13, 2017 9:41 pm

Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
Any luck finding them?
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com

Lykos
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Re: RFEdit Pro Source?

Post by Lykos » Fri Aug 18, 2017 12:36 am

No luck in finding the changes, however we tracked it down through the source and can see some of the additions...

The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.

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seppgirty
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Re: RFEdit Pro Source?

Post by seppgirty » Sun Aug 20, 2017 2:50 pm

The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
Sounds cool. Keep us updated.
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com

Lykos
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Re: RFEdit Pro Source?

Post by Lykos » Sun Dec 03, 2017 10:05 pm

We have some basic 3DT support in Sledge now, however we are running into issues with texture alignment.

https://github.com/NCC-Lykos/sledge/tre ... dt-support

Anybody is free to contribute.

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Re: RFEdit Pro Source?

Post by Lykos » Tue Jan 16, 2018 4:07 am

Changed to Chisel editor.

https://github.com/NCC-Lykos/Chisel

I'd wait for a stable release though.

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seppgirty
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Re: RFEdit Pro Source?

Post by seppgirty » Sat Jan 20, 2018 1:27 am

Can't wait to give it a try.
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http://www.chaosbrosfilms.com

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