Projectile naming

Programming Reality Factory and Genesis3D.
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zany_001
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Joined: Fri Mar 02, 2007 8:36 am
Location: Aotearoa

Projectile naming

Post by zany_001 » Tue Mar 27, 2007 9:29 am

Would it be possible to name each projectile as it is spawned out of a pool of names like bullet1,bullet2,etc?and then you could apply forces for inaccuracy?
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