RealityFactory 0.76 - WIP

Programming Reality Factory and Genesis3D.
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fps
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Location: in a magical land devoid of hope, happiness, and sanity.

Re: RealityFactory 0.76 - WIP

Post by fps » Sun May 25, 2008 4:04 pm

One more day wont kill me. :)
Take your time.
1 wrote:
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.

2 wrote:
You say that like it's a bad thing.

1 wrote:
You are a bad thing.

incenseman2003
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Re: RealityFactory 0.76 - WIP

Post by incenseman2003 » Sun May 25, 2008 4:53 pm

Must.....(cough)......make it to.......(cough)...(choke).....up..date......Just...a little...(cough)....longer...Must...(choke)...hold on!!
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.

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scott
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Re: RealityFactory 0.76 - WIP

Post by scott » Sun May 25, 2008 7:05 pm

notice his post time, it said yesturday at 5 something, the last post bad by you two was at 2 something, so today or tomorow?
*GD*

incenseman2003
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Re: RealityFactory 0.76 - WIP

Post by incenseman2003 » Sun May 25, 2008 8:10 pm

Hmmmm!

The plot thickens.

Coincidence? I think not!

It's like a good mystery. We are just waiting to find out who done it.

:?

We know who we just don't know when.

Elementary my dear Watson! Elementary!

All will be revealed by the passage of time.

I'm soooo excited!!!!!!!!!!!!!!!!!
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.

Jue
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Re: RealityFactory 0.76 - WIP

Post by Jue » Sun May 25, 2008 10:56 pm

:lol:
This has me nervous, like when my wife is expecting my son in a room of a hospital.

PS: by the way, in any futurla release that the options Telco can move to another language.
http://www.iris3d.net

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QuestOfDreams
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Re: RealityFactory 0.76 - WIP

Post by QuestOfDreams » Mon May 26, 2008 12:54 am

Damn last minute bugs ... :P
Everythings completed now, just need to make an installer and upload it. :)

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scott
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Re: RealityFactory 0.76 - WIP

Post by scott » Mon May 26, 2008 12:59 am

i hope soon, i got to go to bed, work tomorow and want to use it on my laptop during lunch, wont have time in the morning i dont think.
*GD*

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fps
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Re: RealityFactory 0.76 - WIP

Post by fps » Mon May 26, 2008 4:43 am

PLOT? THICKEN? INSTALLER? EXPECTING A SON? incenseman2003 IS REALLY REALLY SICK OR SOMETHING? WAT?
1 wrote:
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.

2 wrote:
You say that like it's a bad thing.

1 wrote:
You are a bad thing.

Jue
Posts: 55
Joined: Mon Sep 17, 2007 1:25 am
Location: Colombia

Re: RealityFactory 0.76 - WIP

Post by Jue » Mon May 26, 2008 2:08 pm

Congratulations on this new version of RF, it should be noted that thanks to this software, people like me arrived at the brink of being programmers and programmers lies as truth that you are approaching many people in this world of video games to make a dream come true, for you every success in all projects to do. And that RF continues to grow and someday someone is working to get manuals in Spanish.

Greetings. :D

Danimita92
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Location: Lanzarote/Canary Islands/Spain

Re: RealityFactory 0.76 - WIP

Post by Danimita92 » Mon May 26, 2008 4:35 pm

Awesome, the progrma works fine for me, for now, although I would've liked the Scripted Projectiles from the community release. Oh, well.

Jay
RF Dev Team
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Re: RealityFactory 0.76 - WIP

Post by Jay » Mon May 26, 2008 4:50 pm

well i haven't released the source code...yet :oops: anyways, quest is going to test all code thoroughly before he puts it into the official release. This way new releases always take their time. It's better this way, anyways. Let's say there is a new official version and then some guy comes and finds out it's not working? It's image loss, and those people probably won't come again to try the bugfixed version. Instead they'll go around saying RF is a piece of crap and doesn't even work.

BTW, did you test the scripted projectiles? Do they work well? (I did not test them too thoroughly, wanted to release as soon as possible) Also, sadly i have not yet found the bug you mentioned. I have no idea what has gone wrong.
Everyone can see the difficult, but only the wise can see the simple.
-----

Danimita92
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Location: Lanzarote/Canary Islands/Spain

Re: RealityFactory 0.76 - WIP

Post by Danimita92 » Mon May 26, 2008 5:02 pm

I haven't tried them, but people from the spanish community wanted them.

incenseman2003
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Re: RealityFactory 0.76 - WIP

Post by incenseman2003 » Mon May 26, 2008 5:56 pm

fps wrote:PLOT? THICKEN? INSTALLER? EXPECTING A SON? incenseman2003 IS REALLY REALLY SICK OR SOMETHING? WAT?
Sick? No.

I feel fine. MUUUUAAAaaaaa ha ha ha ha!!!! :twisted:

Happy? Yes!

I am not the only one that is happy.

I bet you can figure out why.

Here is a hint: It has something to do with 0.76.


EDIT:
I have installed and run this update. I created just a room and put a moving platform in it that goes up and down. When I ran the level and tried to ride the platform I fell through it. I then set the platform to slide across the floor. I tried to ride it and slid of. The platform moves I the player doesn't.

ridable is set to true.

Someone please verify this for me.
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.

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