RealityFactory 1.0 Roadmap

Programming Reality Factory and Genesis3D.
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QuestOfDreams
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RealityFactory 1.0 Roadmap

Post by QuestOfDreams »

Roadmap to RF v1.00

0.76 - Tools update (May 2008)
0.80 - Physics system (Q3 2009)
0.85 - Genesis3D 2.0 [Phoenix]
0.90 - Multiplayer
0.95 - Major bugfixing
1.00 - Minor bugfixing
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Juutis
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Re: Roadmap to RF v1.00

Post by Juutis »

Great! I'm glad that you've made such long-term plans and share them with us. Both RF 0.80 and 1.0. Yeah, it takes a long time to get there but at least we have something to wait for. :)
Pain is only psychological.
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hgt_terry
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Re: RealityFactory 1.0 Roadmap

Post by hgt_terry »

QuestOfDreams

That's fantastic news a good motivator for all of us Keep up the good work.

Thanks
Terry
Danimita92
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Re: RealityFactory 1.0 Roadmap

Post by Danimita92 »

Sounds awesome. But what's Genesis3D 2?
Dante
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Re: RealityFactory 1.0 Roadmap

Post by Dante »

oh, once RF 0.90 is finished, it will be almost the perfect engine ^^ :lol:
lets see how long it takes. for now, i hope everything goes right ^^

thank you very much
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Jay
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Re: RealityFactory 1.0 Roadmap

Post by Jay »

I think it is a new version of genesis QoD is designing/programming. With T&L, Shaders etc.... The name Phoenix comes from the Phoenix which raises from its own ashes. If it is what i think i think it suits the new Genesis, because seen in comparison with the other engines, the Genesis engine really has 'burnt out'.
Everyone can see the difficult, but only the wise can see the simple.
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QuestOfDreams
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Re: RealityFactory 1.0 Roadmap

Post by QuestOfDreams »

Jay wrote:I think it is a new version of genesis QoD is designing/programming. With T&L, Shaders etc.... The name Phoenix comes from the Phoenix which raises from its own ashes. If it is what i think i think it suits the new Genesis, because seen in comparison with the other engines, the Genesis engine really has 'burnt out'.
That's correct. :)
Danimita92
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Re: RealityFactory 1.0 Roadmap

Post by Danimita92 »

Awesome! But is that planned to happen before or after RF2?
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Sph!nx
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Re: RealityFactory 1.0 Roadmap

Post by Sph!nx »

Yeah, multiplayer in sight! ;)
Regards Sph!nx

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AndyCR
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Re: RealityFactory 1.0 Roadmap

Post by AndyCR »

Danimita92 wrote:Awesome! But is that planned to happen before or after RF2?
Independently. You should look to QOD's project as the real, ongoing Reality Factory. RF2 is separate.

This looks really good. 1.0 is an important step.
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ardentcrest
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Re: RealityFactory 1.0 Roadmap

Post by ardentcrest »

No matter what happens I'll be with both communitys RF and RF2

RF for me is a great noobs, getting started in 3d game creation, and RF2 will be for the intermediate game makers.

Its also great to see so many programmers comming on board with their own community release of RF.

When the time comes it would be nice to see these people comming up with new tools to help the RF noobs crossover their games and demos to RF2 like one to convert simkin to python and so on.
He's a Bot Jim, But not as we know It.
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bernie
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Re: RealityFactory 1.0 Roadmap

Post by bernie »

The tools are on their way Derek. Equity 4.2.4 released tonight and loadsa work in progress.
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Sorington
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Re: RealityFactory 1.0 Roadmap

Post by Sorington »

OH it is really awesome!! I'll await it!
Greetings, Sorington
Alextreme
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Re: RealityFactory 1.0 Roadmap

Post by Alextreme »

I think it is a fantastic news. What happens is that if you put a new engine, somehow how to use the program would change the way Will keep using RF? Thanks hantevraso!
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QuestOfDreams
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Re: RealityFactory 1.0 Roadmap

Post by QuestOfDreams »

Alextreme wrote:I think it is a fantastic news. What happens is that if you put a new engine, somehow how to use the program would change the way Will keep using RF? Thanks hantevraso!
Sorry, I don't understand your question ...
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