Source code for RF edit pro

Programming Reality Factory and Genesis3D.
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aicd99
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Source code for RF edit pro

Post by aicd99 » Fri May 15, 2015 4:32 am

Hello

I would like the source code to the software called RFeditpro that came with the reality factroy package :D

Allanon
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Re: Source code for RF edit pro

Post by Allanon » Fri May 15, 2015 8:13 am

I don't know where the RFEditPro source code is but I do know that RFEditPro was created from or maybe just changed the name of GEditPro. GEditPro is an editor created for the Genesis3d engine and was based off the original GEdit editor source code that came with Genesis3d.

You can find the GEditPro source code here:

http://advancedgenesis.cvs.sourceforge. ... /geditpro/

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QuestOfDreams
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Re: Source code for RF edit pro

Post by QuestOfDreams » Fri May 15, 2015 8:42 am

Uploaded it here. It has some improvements and bug fixes compared to the original GeditPro version.

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aicd99
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Re: Source code for RF edit pro

Post by aicd99 » Sat May 23, 2015 6:44 am

Image
I can't compile it

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aicd99
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Re: Source code for RF edit pro

Post by aicd99 » Sat May 23, 2015 6:47 am

when I press that green play button

Allanon
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Re: Source code for RF edit pro

Post by Allanon » Sat May 23, 2015 7:31 am

The path to the include folder needs to be added to your project. Go to the Tools | Options | Projects and Solutions | VC++ Directories and add the path to RFedit's include folder.

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aicd99
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Re: Source code for RF edit pro

Post by aicd99 » Sun May 24, 2015 1:11 am

Could you make screenshots or videos for proof

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aicd99
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Re: Source code for RF edit pro

Post by aicd99 » Sun May 24, 2015 1:12 am

Also why the quickviewer of rfedit pro isn't working ?

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QuestOfDreams
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Re: Source code for RF edit pro

Post by QuestOfDreams » Sun May 24, 2015 11:41 am

aicd99 wrote:Could you make screenshots or videos for proof
Do a google search, there are plenty of tips on setting up include paths in Visual Studio.

PS: You are aware that the RFEditPro code depends on the Genesis3D engine code, are you?

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QuestOfDreams
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Re: Source code for RF edit pro

Post by QuestOfDreams » Sun May 24, 2015 11:42 am

aicd99 wrote:Also why the quickviewer of rfedit pro isn't working ?
It does work in the latest version.

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Re: Source code for RF edit pro

Post by QuestOfDreams » Sun May 24, 2015 11:48 am

Also note, that - in contrast to the Reality Factory source code - for compiling the RFEditPro source code, the Visual Studio Express Edition is not sufficient, because it does not come with MFC, which the editor code depends on. (At least it has been that way when I last checked).

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Re: Source code for RF edit pro

Post by Allanon » Sun May 24, 2015 12:12 pm

QuestOfDreams wrote:Also note, that -in contrast to the Reality Factory source code - for compiling the RFEditPro source code, the Visual Studio Express Edition is not sufficient, because it does not come with MFC, which the editor code depends on. (At least it has been that way when I last checked).
I think Visual Studio Community 2013 comes with MFC.

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aicd99
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Re: Source code for RF edit pro

Post by aicd99 » Sun May 24, 2015 2:33 pm

Allanon wrote:
QuestOfDreams wrote:Also note, that -in contrast to the Reality Factory source code - for compiling the RFEditPro source code, the Visual Studio Express Edition is not sufficient, because it does not come with MFC, which the editor code depends on. (At least it has been that way when I last checked).
I think Visual Studio Community 2013 comes with MFC.
I am using Visual Studio 2008

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aicd99
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Re: Source code for RF edit pro

Post by aicd99 » Sun Jul 05, 2015 7:34 am

I did Could someone make a tutorial on how to compile rfeditpro please just like how you did on the Reality Factory compile here viewtopic.php?f=9&t=2054 quest of dreamS I am talking to you okay DO IT AND DO NOT IGNORE I AM SERIOUS OKAY.

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horax
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Re: Source code for RF edit pro

Post by horax » Fri Dec 10, 2021 3:47 pm

I have the same question: can I download the source code of RFEditPro?
If possible, preferable is version 076.
The old link is obsolete :( .

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