Make a Jumping sound effect

Programming Reality Factory and Genesis3D.
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aicd99
Posts: 264
Joined: Mon Oct 10, 2011 11:17 am

Make a Jumping sound effect

Post by aicd99 » Thu Dec 22, 2016 11:15 am

I was trying to do a jumping sound effect for when the player jump presses the jump button which is E it would make a sound effect.

So I tried to do this by going into PlayerSetup.ini

and this part I tried doing from this :

Code: Select all

;
; player action sounds
;

[Sounds]
; maximum of 5 sounds per action
die = die1.wav
injury = injury1.wav 
land = injury.wav
to this

Code: Select all

;
; player action sounds
;

[Sounds]
; maximum of 5 sounds per action
die = die1.wav
injury = injury1.wav 
land = injury.wav
jump = DING.wav
it's not working why ?

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QuestOfDreams
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Re: Make a Jumping sound effect

Post by QuestOfDreams » Fri Dec 23, 2016 8:42 pm

It's not working because it's not implemented. As the manual states, you can define sounds for die, injury and land. Nowhere does it state that you can define sounds for jump. You can't just make things up and expect them to work. That's not how anything works. You have to write code for features that are not implemented.

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aicd99
Posts: 264
Joined: Mon Oct 10, 2011 11:17 am

Re: Make a Jumping sound effect

Post by aicd99 » Sat Dec 24, 2016 2:14 am

QuestOfDreams wrote:It's not working because it's not implemented. As the manual states, you can define sounds for die, injury and land. Nowhere does it state that you can define sounds for jump. You can't just make things up and expect them to work. That's not how anything works. You have to write code for features that are not implemented.
could you make a custom patch of Reallity Factroy 0.76.1 aka Reallity Factroy 0.76.2
That has the features implemented or help me write the code or something. Please QOD

Because in a video game platformer there is a jump sound for when you jump

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