Our own intro vid!

Discuss any other topics here
Post Reply
User avatar
psYco
Posts: 782
Joined: Wed Mar 15, 2006 10:55 am
Location: England

Our own intro vid!

Post by psYco »

I was just wondering is it possible to make our own AVI video play when you start up the game? Like you know as you double click, it cums up and says Gennesis3D then RealityFactory then my own dev team video?

Oh and I have heard sum where that you can turn Gifs to AVI? I think that would be cool so I can just make my team logo video a gif then convert it! Does any one know how to do that???

Thanks for the help!

I had another question but ive forgotten!! GRRRRR, any way MaB will post back here l8r if I remember!
User avatar
jonas
Posts: 779
Joined: Tue Jul 05, 2005 5:43 pm
Location: Texas, USA
Contact:

Post by jonas »

Yup you can add your own intro, open the ini editor and it has an option for a cutscene on the right.

Yes it is possible to convert a gif to an avi file. http://www.radgametools.com/bnkdown.htm Its a free program that you can donate if you want.
Convert a file: The RAD converter can convert almost any type of file to another type. For example, you can convert a bunch of BMPs into an AVI, GIFs into JPEGs, Smackers into flics, QuickTimes into AVIs, wave files into different sample rates, 24-bit images into 8-bit images, etc.
This tool will also allow you to add sound
Mixing audio is the process of interleaving little bits of sound data into each video frame. Normally, you won't have to perform this task, because Bink will compress the audio track of an AVI or QuickTime automatically as it compresses the video frames. You only need to use the mixer when you want to replace or add another audio track to a Bink file.

Bink supports any number of audio tracks in a Bink video file, but it can currently only play one audio track for each movie (you can play two movies each with their own sound track, though). Bink's support for any number of audio tracks is a handy feature because you can put multiple languages in one Bink file and select between them at runtime.

To mix audio into a Bink file, just highlight a Bink file and an audio file to mix in (hold down the Control key while clicking your mouse to highlight more than one file at a time). Once the files are selected, click the "Mix in Audio" button to open the mixer window. The mixer window will open with the following options. You can click on the screenshot, or select from the following links to jump right to the help topic you need.
Good luck
Jonas

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
User avatar
psYco
Posts: 782
Joined: Wed Mar 15, 2006 10:55 am
Location: England

Post by psYco »

Thansk but may I ask which ini do I edit and (this is gonna be a dumb question I just know it :oops: ) what is the ini editor>????

Thanks for the help again!
User avatar
AndyCR
Posts: 1449
Joined: Wed Jul 06, 2005 5:08 pm
Location: Colorado, USA
Contact:

Post by AndyCR »

It's in RealityFactory.ini, and you can edit it with tools/inieditor.exe or by hand.
User avatar
psYco
Posts: 782
Joined: Wed Mar 15, 2006 10:55 am
Location: England

Post by psYco »

O sorry I knew that!!! Thanks!
Post Reply