BDY to ACT
BDY to ACT
When I'm making an act file with picture(I'm using MilkShape) the texture disappears somewhere and when I put it to game it's just grey. But there's only color on object it stays. What did I do wrong this time
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Lithuanians for Georgia!
Not quite sure what you mean by make with picture. Do mean to say you use a bitmap for a texture? If you do, then you must apply the bitmap image in Milkshape, export the bdy file to the tools folder of RF, and also make sure the bitmap is in the tools folder as well. That way, when you create the actor with astudio, it will grab the texture from the folder. Well, to be fair, you also have to set the path to the texture, so I guess it could be elsewhere, but I'd say it's a good practice to use the same folder. In astudio there is a tab called paths. On this tab is a text box labeled Materials Directory. Type in the path to the tools directory. IE: C:\Reality Factory\tools, if that is where tools folder is. Then astudio knows to find the bitmap that is built onto the bdy file in that folder. Remember also, that you must use bitmaps that are mutliples of 2. IE: 16x16, 32x32, 64x64, 128x128, 256x256, 512x512.
Steve Dilworth - Resisting change since 1965!