When I am in 1st person view in a game, I cant see a reflection of the player actor in any reflective surface. I can see non-player actors in a reflective surface though.
Is there a way to get the reflection function to see the player actor?
Is there a way to get the player actor to see its self in the mirror?
Also I am in need of a flashlight script that looks where the payer does and turns on and off and is proven to work in the current version of RF, with detailed instruction on how to make it work. There was one that people were talking about a while back but I have tried all the scripts I can find on the forum, some work but only go horizontal, and others dont work at all.
If some has a script that is proven to work, please let me know.
I cant see myself
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I cant see myself
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
The reason for this is that when you are in first person, the player actor is not used. Your weapon actors are used instead. There probably would be ways to do this, but it would take a heavy toll on your framerate considering the added polygons from the weapons.
If you really want to do this, write a pawn script to make a pawn that uses the player's .act file to match the location of the player.
If you really want to do this, write a pawn script to make a pawn that uses the player's .act file to match the location of the player.
- QuestOfDreams
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- Joined: Sat Mar 11, 2006 11:41 pm
Juutis,
You were right about the command in the PlayerSetup.ini. However it wasn't there by default. I added it and now the player can see his reflection. When I go to holster a weapon or throw it away the game crashes. I figure that is because there is no animation for thoes functions. I will have to work around that. But thanks bunches for the tip.
QuestOfDreams,
I cant beleive I missed that Flashlight demo. Major blindness!!!!
got it, saw it and my flashlight is working great now.
TY...TY...TY...!!!!
Has there ever been anyone that could figure out how to turn the flashlight on and off in a way that works?
You were right about the command in the PlayerSetup.ini. However it wasn't there by default. I added it and now the player can see his reflection. When I go to holster a weapon or throw it away the game crashes. I figure that is because there is no animation for thoes functions. I will have to work around that. But thanks bunches for the tip.
QuestOfDreams,
I cant beleive I missed that Flashlight demo. Major blindness!!!!
got it, saw it and my flashlight is working great now.
TY...TY...TY...!!!!
Has there ever been anyone that could figure out how to turn the flashlight on and off in a way that works?
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.