The second aim (that it's cronologically prior) is to develop a "template" of this game, including scripts, animations, design features, source modification, to create games in itself. When the game will be finished I will release all the sripts and resources with explanations to the RF community (so please, don't steal media from alpha release, be patient...).
This will probably be my first and last "real" game with RF. I always created prototypes or demos, now I want to make a complete game. I will surely need some help (considering that I lack any leveldesign skill) but first I want to focus on the gameplay and create the "template" to fast develop all the game aspect. In the last two weeks I added multiple features in a really fast and promising way. An actor inventory, scriped player, HandTOHand combat, Fire weapons with magazine, a complete rechargeable lantern system.
For a list of all the progress, design, features and Media images and videos, I set up a DevBlog. Take a look:
http://www.backinthedark.co.nr
Screens:
![Image](http://img96.imageshack.us/img96/2572/bzdaqfscreen013lc7.th.jpg)
![Image](http://img215.imageshack.us/img215/1017/ctasjbscreen017zh1.th.jpg)
![Image](http://img300.imageshack.us/img300/4217/gjmfurscreen001gg7.th.jpg)
![Image](http://img96.imageshack.us/img96/693/kxklwxscreen00lj6.th.jpg)
![Image](http://img215.imageshack.us/img215/711/kbizovscreen003rn5.th.jpg)
![Image](http://img215.imageshack.us/img215/4938/qpufevscreen013ak6.th.jpg)
Videos
http://www.youtube.com/profile?user=uomoartificiale
More videos and images at: http://www.backinthedark.co.nr