This is my first post to the RF forum, I hope this is the right place.
I've been trying to get RF to use a SkyDome script, but no mater what is in the script, I get the same result; a blue sky, a few tiny clouds that don't move, and an orange sun that looks like dark orange paint. I'm certain that the script files are in the correct directory (\scripts) because when I use a non-existing script name for the SkyDome an empty script with that name is created in that directory. No matter what script I use, it's the same. Can someone please tell me what I'm doing wrong here?
RF is ignoring SkyDome scripts
The contents of Sky2.s
I manually entered the entity attributes{
Start[ ()
{
SetHeightOrigin(-1000);
SetLandscapeSize(40200);
SetSkyDome(4920, 128);
SetDesiredTriangles(1024);
SetTerrain("flat.bmp", "desert256.bmp");
SetDistanceFromSunFactor(40200);
SetTwilightDistanceFromHorizon(0.6);
SetLocation(920, 10, 16, 23);
SetTwilightColor(255, 101, 114, 255);
SetSkyColor(116, 208, 241, 255);
SetTimeScale(512);
DisableSun(false);
SetSunColor(255, 226, 146, 255);
SetSunScale(8);
SetAmbientLightColor(128, 128, 128, 128);
DisableCloud(false);
UseSkyFog(true);
} ]
Run[ ()
{
SetWindDirection("northeast");
} ]
}
This is really strange. I know it looks in the file because if I fill it with junk I get a black sky, but changing the values of the perameters does nothing to the appearance of the skydome, I still get the opaque dark orange sun, even if I set DisableSun(true);Enable True
InitOrder <empty>
origin -105, -968, -1000
ScriptName Sky2.s
StartOrder <empty>