level editing
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
WorldCraft is a great level editor and it works with RF. Basically any editor, that can export to .MAP, will do.
I think you need to download an older version of WorldCraft if you want to make levels with it - I remember hearing something like that. I'll see if I can find out more...
I think you need to download an older version of WorldCraft if you want to make levels with it - I remember hearing something like that. I'll see if I can find out more...
Pain is only psychological.
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
I don't know if its really a .map file that realityfactory uses. If you look in your realityfactory/media/levels folder you will notice .3dt, .map, and .bsp. I did a test and stuck a several different .map file that were in my levels folder in the character file as a starting map. It crashed every time. i'm not sure exactly what rfeditpro does with the .map file, but rf doesn't seem to use it. You might be able to pull a .map file from another level editor into rfeditpro then compile them.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
- QuestOfDreams
- Site Admin
- Posts: 1520
- Joined: Sun Jul 03, 2005 11:12 pm
- Location: Austria
- Contact:
Correct, though there sometimes, depending on the editor, is an issue with texture coordinates that you have to use rfedit (non pro) to fix. Search the forums for .map texture alignment or something like that, it's a simple but strange solution.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
- SithMaster
- Posts: 306
- Joined: Mon Jul 04, 2005 11:45 pm
the only problem i see with all of this is the licensing issues of using other software, i was trying to get milkshape to export a simple face either to .bsp geometry or .map, the only working export function within milkshape left is the Q3radiant export wich as AndyCR mentiond came with problems when importing it into RFedit pro, if i import it to the rfedit editor would it be possible to save that and then import into RFedit pro?
*GD*
Yes a simple box exported from milkshape as Q3radiant looks extremly odd. each triangle or polygon used to make up the box is treated almost as a separate Hollow box. Very strange.scott wrote:the only problem i see with all of this is the licensing issues of using other software, i was trying to get milkshape to export a simple face either to .bsp geometry or .map, the only working export function within milkshape left is the Q3radiant export wich as AndyCR mentiond came with problems when importing it into RFedit pro, if i import it to the rfedit editor would it be possible to save that and then import into RFedit pro?
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Yes, it's Valve Hammer Editor, which was earlier known as WorldCraft.SithMaster wrote:What is the editor for Half Life? It could be the worldcraft but i was sure it was hammer or something. I think you can use that one with rf. Check rust game design for info.
That can indeed be used with RF, but it's illegal to use newer versions than 3.3.
Check this thread:
http://www.realityfactory.info/forum/vi ... php?t=701&
Pain is only psychological.