[OBSOLETE] CANT IMPORT ANY STATICMESH TEXTURES
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- Posts: 13
- Joined: Sat Aug 06, 2005 5:19 pm
- Location: OXFORDSHIRE
[OBSOLETE] CANT IMPORT ANY STATICMESH TEXTURES
Hi, first of all thanks to everyone for making and supporting RF so well, its definately the coolest thing I have seen on the pc for a long time.
My problem is:
1)I make models in milkshape, export .bdy files, texture them in
Lithunwrap put them all in the same directory as astudio and compile
them.
2)When i view the .act files in actorviewer they have all the textures.
3)I put them in media\actors and try to add them in rfeditpro as
staticmeshes. The staticmesh appears but has no texture and is either
completly white or has taken the first texture in the .txl file.
If anybody can help me with this i would REALLY appreciate this as it is drivin me nuts!
Thankyou
My problem is:
1)I make models in milkshape, export .bdy files, texture them in
Lithunwrap put them all in the same directory as astudio and compile
them.
2)When i view the .act files in actorviewer they have all the textures.
3)I put them in media\actors and try to add them in rfeditpro as
staticmeshes. The staticmesh appears but has no texture and is either
completly white or has taken the first texture in the .txl file.
If anybody can help me with this i would REALLY appreciate this as it is drivin me nuts!
Thankyou
-
- Posts: 13
- Joined: Sat Aug 06, 2005 5:19 pm
- Location: OXFORDSHIRE
-
- Posts: 13
- Joined: Sat Aug 06, 2005 5:19 pm
- Location: OXFORDSHIRE
staticmesh
The only parameter I have changed is the szactorfile..
Your textures must be powers of 2, 16x32, 128x256, etc, if not
they'll display in actorviewer but not in game. Check the
faq
http://terrymorgan.net./rffaq.zip for tips and there are some
static meshes on http://terrymorgan.net/download.htm, (domes.zip?) see if
they load.
they'll display in actorviewer but not in game. Check the
faq
http://terrymorgan.net./rffaq.zip for tips and there are some
static meshes on http://terrymorgan.net/download.htm, (domes.zip?) see if
they load.
staticmesh
Thanks for all the help guys.
I think it might be something to do with the way i am exporting from Ms3d, because when i dont go through Lithunwrap, the textures are there! (just not UV mapped). I must be doin somethin stoopid ha ha!
I think it might be something to do with the way i am exporting from Ms3d, because when i dont go through Lithunwrap, the textures are there! (just not UV mapped). I must be doin somethin stoopid ha ha!
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- Posts: 13
- Joined: Sat Aug 06, 2005 5:19 pm
- Location: OXFORDSHIRE
THANKYOU
YOU GUYS ARE STARS!
Thanks for all the help!!
It was me exporting models without properly texturing them in ms3d
Duh!
Thanks again