new model
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
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- Posts: 320
- Joined: Sat Mar 11, 2006 11:41 pm
I to have had that issue and would like to know if there is way to fix it.
I am using Milkshape 1.7.9
I had an earlier version of milkshape and it did te same thing.
Can someone give some insite into the issue?
I am using Milkshape 1.7.9
I had an earlier version of milkshape and it did te same thing.
Can someone give some insite into the issue?
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
Try loading the robot.bdy file created by decompile in milkshape into LithUnwrap and then save as robot.3ds milkshape will then load the .3ds file. This happens frequently with milkshape it doesn't recognise it's own .bdy files when it decompiles them sometimes. It still has the same problem with milkshape 1.7.10. Dont worry its just a bug in milkshape that's always been there .
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
If someone in a previous post helped you achieve this fixed (working) state you should probably, (based on correct english and pretty much global etiquete) say thank you... But thats just if you want to be polite...
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