Where to get textures and how to use them in the RF editor
Help Please?
Can Any Of You Tell Me Please Were I Can Download Any Good Textures Because Mine Are Still Basic Not To Good... And Can You Tell Me How To Open Them So I Can Use Them In RF Edit Pro Pleaes Thanxs
New To RF
- QuestOfDreams
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There are many sites that offer free textures just do a google search for "free textures"
From the FAQ
Q. How do I make a texture library (.txl)?
A. Open up RFpack.exe and a copy of Windows Explorer pointing to the directory where your textures (.bmp or .tga files) are located. The textures must be square and any power of 2 in size (16x16, 32x32, 64x64, 128x128, 256x256 etc.) and can have a color depth of 8 bit, 16 bit, 24 bit or 32 bit (.tga files only).
Drag&Drop your textures into the empty list on the left. Save your txl file.
Run the editor, load/create a map. Go to Project->Level Options, browse for your txl file. Press okay, textures will be loaded.
From the FAQ
Q. How do I make a texture library (.txl)?
A. Open up RFpack.exe and a copy of Windows Explorer pointing to the directory where your textures (.bmp or .tga files) are located. The textures must be square and any power of 2 in size (16x16, 32x32, 64x64, 128x128, 256x256 etc.) and can have a color depth of 8 bit, 16 bit, 24 bit or 32 bit (.tga files only).
Drag&Drop your textures into the empty list on the left. Save your txl file.
Run the editor, load/create a map. Go to Project->Level Options, browse for your txl file. Press okay, textures will be loaded.
- QuestOfDreams
- Site Admin
- Posts: 1520
- Joined: Sun Jul 03, 2005 11:12 pm
- Location: Austria
- Contact: