change actor

Topics regarding Scripting with Reality Factory
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darksmaster923
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change actor

Post by darksmaster923 »

is there a change actor command?
and if use key is pressed command
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Juutis
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Post by Juutis »

is there a change actor command?
I guess the only way currently is to use different LODs (Levels of Detail). The LOD basics are covered in the manual. You can can change the distance at which different actors are used with scripting commands.
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darksmaster923
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Post by darksmaster923 »

wats the limit of lods
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Juutis
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Post by Juutis »

The manual:
LOD distance 1 - after this distance render LOD actor 1
LOD distance 2 - after this distance render LOD actor 2
LOD distance 3 - after this distance render LOD actor 3
LOD distance 4 - after this distance render LOD bitmap
LOD distance 5 - after this distance do not render anything
It seems that 3 actors is the maximum.
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shadow
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Post by shadow »

oops, wrong post
Last edited by shadow on Wed Mar 28, 2007 4:00 am, edited 1 time in total.
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zany_001
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Post by zany_001 »

Could you have the actor change when it dies for example, and have an animation forthe change?
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psYco
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Post by psYco »

well you could have a die animation that blends into a "form" animation used by the new actor you replace the corpse with, that way you could animate the actor change, Im not sure how but I think that using LOD's you can make dead corpses take on a new lower poly actor :?
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zany_001
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Post by zany_001 »

@darkmaster did you want to have a button pressed midgame that transforms your actor to a different one?
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psYco
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Post by psYco »

oh sorry my reply was @ zanny who asked about when the pawn was dead
PostPosted: Tue Mar 27, 2007 7:32 pm Post subject:
Could you have the actor change when it dies for example, and have an animation forthe change?
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darksmaster923
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Post by darksmaster923 »

zany_001 wrote:@darkmaster did you want to have a button pressed midgame that transforms your actor to a different one?
ya
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