RFeditPro Cutting levels

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AeKarma
Posts: 18
Joined: Sat Apr 21, 2007 6:58 pm

RFeditPro Cutting levels

Post by AeKarma »

I've only been experimenting with this engine for all of today on the same level.

The level was always working fine in preview and now when I go into preview about half of the level is cut off. However it remains fine in the actual edit program.

Anyone know the cause of this?
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darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

can u still go through it? the part thats cut off?
Herp derp.
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Juutis
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Location: Finland

Post by Juutis »

Could you post a screenshot or something? I have never run into this kind of problem, so it's kinda hard to find out what's wrong without any extra info. The only cause I can think of right now is the farclip plane. It is a plane beyond which nothing is rendered. The field 'UseFarClipPlane' in the EnvironmentSetup properties controls the farclip plane.
Pain is only psychological.
Jay
RF Dev Team
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Post by Jay »

Did you hide groups? If you did, unhide them all again before compiling. Sometimes this can confuse the compiler.
Everyone can see the difficult, but only the wise can see the simple.
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AeKarma
Posts: 18
Joined: Sat Apr 21, 2007 6:58 pm

Post by AeKarma »

Sorry guys I would post some screens but I scrapped it before updating the thread last night. Since it was my first time trying and it was a learning experience more than anything
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