Everyones Weapons....

Topics relating to Modeling with Reality Factory.
Sudi
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Everyones Weapons....

Post by Sudi »

This post is made for everyones selfmade weapons and of course C&C about these. So post ur weapon models (with polycount) and comment on others.
I'm just gonna start. Ok i dunno how many polys such a weapon should have and mine arent finished yet complitly but here u go.

Colt with 181 polys
Image
MP5 with 367 polys
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Sudi
Jay
RF Dev Team
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Post by Jay »

The Colt is VERY good work. I think it looks almost like it was real, but this could come from the lighting. Cannot say very much about the Mp5 until it's textured.
For 181 polys it's very detailed (i mean the colt)
Everyone can see the difficult, but only the wise can see the simple.
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Sudi
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Post by Sudi »

i retextured the colt a little bid but i have to fix the side and stuff....i simply used a picture of it. same with the mp5
Still 181polys
Image

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Dru
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Post by Dru »

brilliant work!
i wish i could do that...
jlfw1109
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They Are Exellent

Post by jlfw1109 »

Damm Wish I Could Do that To!!! What Software Did You Use Bet I Cost A Fortune
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Kamazy
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Post by Kamazy »

I think sudi uses Gmax witch is free. The guns look great but kinda flat but great 3rd person models I made some if you want to see then see my topic in the modelers forum.
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Sudi
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Post by Sudi »

Yeah i already saw ur weapons...post them in this thread too.
i now they are flat they rn't first person models more world or 3rd person and i didn't use gmax, i used Anim8or which is free, too a great programm in my opinion and way easyer to use than milkshape or gmax.
I also modeled a sword but i couldn't find a good texture for it maybe u gays can help me i'm just gonna post my current sword with texture.

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Kamazy
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Post by Kamazy »

My other models are really just CS models that i made when i do something original i will post it. Is there any way to delete my topic.
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feddon
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Post by feddon »

if you use milkshape (30$) you can do this exact same thing, i find it very easy especially using photo textures. use the photo as a backgroud to make your model on so you know when you skin it, it will fit over perfectly.
Honestly rather then saying "i wish i could do that", download milkshape on the trail give it a go, its easier the you might think to make decent models, it only becomes hard when you have to make exellent models.
The mighty Booooooooooooosh.. Come with us to the mighty boosh..!!
Sudi
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Post by Sudi »

Feddon i would say milkshape is way harder to use than anim8or or its just bc i'm used to it...i don't know. i would say download anim8or for free and use it u can export to 3ds and import to gmax and from there to nfo and key files.
feddon
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Post by feddon »

yeh im used to milkshape so anim8er is foreign to me, but i would try them both see what you like best.
But either way its not terribly hard to learn how to model a bit.
The mighty Booooooooooooosh.. Come with us to the mighty boosh..!!
Sudi
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Post by Sudi »

Yeah i made another weapon.....this time to many polys like 600

Msg90 about 600polys(to many have to cut some)
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Sudi
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Post by Sudi »

Getting stuff together and animating it.

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ZenBudha
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Post by ZenBudha »

You can see some of my weapons at...

http://www.on-target-productions.125mb.com/

Everything is game poly under 1200 poly's max for first person weapons.

All of the medieval weapons were for Morrowing mods. As was the Spider, and Beholder that are on there.
LHoesch

Wow!!!

Post by LHoesch »

WOW!!! :lol: :lol: :lol:
Very good work.
In which programm did you make they?
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