Kill sound
Kill sound
I want my player to speak whenever he kills an enemy. Is there a way i can put a sound on this "kill" event??
"Follow your bliss!" -Joseph Campbell
simple. In the script file of your enemy play the sound when the enemy has died (the script command must be in the docs, i hope you are a bit familiar with enemy scripts and adding enemies before you do this) This way you can also have different kinds of sounds for different kinds of enemies.
Everyone can see the difficult, but only the wise can see the simple.
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