Static meshes and collision

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Soulshifter
Posts: 16
Joined: Thu May 24, 2007 1:08 pm

Static meshes and collision

Post by Soulshifter »

I added a static mesh to my scene but i dont know how to makr my player colide with it,my player just passes trough it.In the static mesh options i dont see any option for collision so please help
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darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

ColCheckLevel


Level of detail of collision test

0 - no collision test
1 - StaticMesh AABB - colliding actor AABB
2 - StaticMesh AABB - colliding actor AABB + StaticMesh face - colliding actor OBB
3 - StaticMesh face - colliding actor OBB (skipping bounding box test)
4 - StaticMesh face - ray starting from the position of the colliding actor

1 is most basic, a simple bounding box.
2 is the most advanced, i "thinks" its a ray coll or per poly. me dont know.
Herp derp.
Soulshifter
Posts: 16
Joined: Thu May 24, 2007 1:08 pm

Post by Soulshifter »

Thanks for the quick tutorial. I tought ColCheck Level had something to do with the color lol
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