What programms are u guys using?

Topics relating to Modeling with Reality Factory.
Sudi
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What programms are u guys using?

Post by Sudi »

Simple question what progs r u using to get ur models ingame? and which are the best ways...since my milkshape trail just expired i have to find a nother way to convert my models.
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AndyCR
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Post by AndyCR »

im using gmax and the nfo/key export plugin. completely free.
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SithMaster
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Post by SithMaster »

I'm rockin 3ds max 6 full version with character studio.
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Sudi
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Post by Sudi »

I will go with gmax to since i just figured out the mistake i had the hole time while exporting with nfo script. i would love to use 3ds max 6 but i think the price is kinda keeping me from doing it...lol what about u buying everyone in the comunity a copy of it SithMaster....hehe...
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Muzzer
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Post by Muzzer »

Cinema 4D then Milkshape to convert to BDY.
Sudi
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Post by Sudi »

I used milkshape until today the trail expired...and bc i dont want to buy it for $25 i have to find something else.
Anaxagoras
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Post by Anaxagoras »

Model in Blender 2.37, export and open in GMax, animate, and export again. :D
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Voltare
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m

Post by Voltare »

milkshape 3d(registered trust me.....it's worth it) for modeling, lithunwrap for making the u.v. maps, pixia, deep paint free and mspaint for making the textures.....plus...for buildings....i cheat a bit(heh) i make 'em in rfeditpro, save to .3ds, modify in milkshape and then texture in lithunwrap..........works well for me


or one can use blender, save to a format lithunwrap can open,then save to a .cob file and use the truegene thingy.........basically the only completely free( other than the gmax thing) way i know of........
Sudi
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Post by Sudi »

I know that milkshape is really worth the money its has some cool features but during my 30 days i actually only used it for animation, rigging and exporter to RF since i use Anim8or for modeling (in my opinion the free modeling programm) i just used it for rigging animation and exporting.....i think i just repeated myself...well i think $25 is to much for a converter when i can use other programms as well.
Voltare
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heh2

Post by Voltare »

if yer usin anim8or, just get the truegene thing, and a proggy called crossroads.....or lithunwrap can save to .cob for truegene as well......
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SithMaster
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Post by SithMaster »

lol. Well if anyone wants i can send them 3ds max 6 for evaluation purposes. After 30 days you have to delete it. This way you can make an informed decision on if to buy or not. hehehe.

These lithunwrap you speak of is it for texturing? I really cant texture in 3ds max and need something to export my models to.
The brightest light casts the darkest shadow.
Burn the heretic. Kill the mutant. Purge the unclean.
Sudi
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Post by Sudi »

I'm willing to evaluate ur fullversion of 3ds Max 6 ....and i will delete it after the 30 days i promise :twisted:
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SithMaster
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Post by SithMaster »

I believe you. Just give me a place to upload a 290 mb folder (not the install but the program file folder with code and everything setup) and you can begin testing it out.

Wait :twisted: =scary devilish thing

scary devilish thing=bad

bad=good

er

good=good no bad=bad

so yeah i'll upload it, lol
The brightest light casts the darkest shadow.
Burn the heretic. Kill the mutant. Purge the unclean.
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Muzzer
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Post by Muzzer »

Illeeeeegallll
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AndyCR
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Post by AndyCR »

I would think so...
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