Simple question is there a (free) way to get a level modelt in a 3d programm into the RF leveleditor or is it simply impossible?
Bcause i made a level in a nother programm, ok its not finished yet but if it is i would like to know a way to get it ingame. Level shot:
I create Quake 3 levels i G-Max. I use Tempest, But that makes them into BSP files.
I read somewhere in the forum you could export them to 3DT files...
it works in gmax, but your model has to be made up of convex shapes for it to work. i would suggest using the gmax nfo/key exporters, then using it as a staticmesh in your level.
i tried the thing with static mesh but its kinda hard then. i made a building which u have to enter ingame but when i make it a static mesh i cant place doors or stuff like that and rfedit pro kinda crshes everytime when i put my stic mesh in there only worldeditor is able to get it ingame.
i will try the builder for gmax.
edit i just saw that plugin is only for max 3 and 4 not for gmax.