i have been working on a human model, i have the basic shape and am now working in the detail, i am on the eyes at the moment and unsure on the best way to model them, i have a texture (colour is slightly off) for the eye and skin with shadows pre casted, to give them volume i have brought them back into the skull a little and on the left i have added a few polys to create an eyelid and a bulge out on the right i have just a texture and thinking of animating it for blinking.
wich one do you like more (the eyebrow has a big shadow) left or right (so your right and not the models)
also any advice & suggestions are welcome.

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left

right

right

left

left_____________________________________right