RFEdit Texture Help

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Destron
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RFEdit Texture Help

Post by Destron »

Hey, I'm working on my first level in RFEdit, and I'm starting with the prefabs and primitive to make my basic level geometry.
As the subject line of this thread implies, I'm having some [more] trouble.

Image

Alright, it's not very good-looking in itself, and I know that.
Here's the problem: in the circled object above, the texture is at a different angle than than the object, making it look bad. Is there any way to change this?

Thanks in advance.

P.S. - the textures are mine. please don't laugh. :P
Last edited by Destron on Sat Sep 08, 2007 8:16 pm, edited 2 times in total.
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bernie
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Post by bernie »

Yes there is. In the brush face attributes tick texture lock before rotating or moving etc.
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Agentarrow
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Re: RFEdit Texture Help

Post by Agentarrow »

Destron wrote:P.S. - the textures are mine. please don't laugh. :P
I'm not laughing. And you have a googlepages account? Nice to meet another googlepages user (although I already knew you)
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darksmaster923
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Re: RFEdit Texture Help

Post by darksmaster923 »

Agentarrow wrote:
Destron wrote:P.S. - the textures are mine. please don't laugh. :P
I'm not laughing. And you have a googlepages account? Nice to meet another googlepages user (although I already knew you)
he does?
Herp derp.
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Agentarrow
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Post by Agentarrow »

yea, that's where the pic came from. I noticed that when I quoted him.
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Destron
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Post by Destron »

Yeah, I use googlepages for image hosting and little stuff because it's easy to use and has a lot of storage space.
the biggest thing about it that I don't like is the fact that you can't upload your own web pages and use them instead of the ones you create with the page creator.

oh, and thank you bernie - that works great. :D
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