sigh.please help me understand
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- Posts: 43
- Joined: Tue Aug 14, 2007 5:35 am
sigh.please help me understand
i used 3ds23dt with my 3dsmax plane .3ds,i opened rfep,den compiled and what happned is "error compiling"..i copied the code.help pls.
** BSP Compile Version: 15
** Build Date/Time: Jan 31 2005,06:32:56
--- Load Brush File ---
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
Entity 1, Brush 0: Bounds out of range
Entity 1, Brush 0: Bounds out of range
Num Solid Brushes : 7
Num Cut Brushes : 0
Num Hollow Cut Brushes : 0
Num Detail Brushes : 1
Num Total Brushes : 7
--- Remove Hidden Leafs ---
--- Remove Hidden Leafs ---
MakeBSPBrushes: Bad brush.
**WARNING** BuildBSP: BAD world volume.
CreateAllOutsidePortals: Portal was clipped away.
CreatePortals: Could not create bbox portals.
Could not create the portals.
Compile Failed: GBSP_CreateBSP encountered an error, GBSPLib.Dll.
.
pls help me.tnx.^_^
** BSP Compile Version: 15
** Build Date/Time: Jan 31 2005,06:32:56
--- Load Brush File ---
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
Entity 1, Brush 0: Bounds out of range
Entity 1, Brush 0: Bounds out of range
Num Solid Brushes : 7
Num Cut Brushes : 0
Num Hollow Cut Brushes : 0
Num Detail Brushes : 1
Num Total Brushes : 7
--- Remove Hidden Leafs ---
--- Remove Hidden Leafs ---
MakeBSPBrushes: Bad brush.
**WARNING** BuildBSP: BAD world volume.
CreateAllOutsidePortals: Portal was clipped away.
CreatePortals: Could not create bbox portals.
Could not create the portals.
Compile Failed: GBSP_CreateBSP encountered an error, GBSPLib.Dll.
.
pls help me.tnx.^_^
Love Counquers Everything.^_^
BAD brush volume means the level's size is too big. You must make it smaller. You can still have a big world when you make the PlayerScale in the PlayerSetup-entity smaller (if you set it to 0.5 the world will look 2x as big, if you set it to 0.1 it will look 10x as big, i use 0.2, which makes the world seem 5 times as big as with a PlayerScale of 1.0)
Last edited by Jay on Tue Oct 09, 2007 7:58 pm, edited 2 times in total.
Everyone can see the difficult, but only the wise can see the simple.
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- darksmaster923
- Posts: 1857
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- Posts: 43
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- Posts: 43
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its a filipino word
po=addressing respect for seniors
ulit="again" in english.^_^
by the way, ive tried to make a very small 3ds plane and used 3ds23dt to convert it to 3dt,but i still get the same error like the one i posted when i try to compile it with rfeditpro.hmm..pls help.^_^ tnx again sir.^_^
po=addressing respect for seniors
ulit="again" in english.^_^
by the way, ive tried to make a very small 3ds plane and used 3ds23dt to convert it to 3dt,but i still get the same error like the one i posted when i try to compile it with rfeditpro.hmm..pls help.^_^ tnx again sir.^_^
Love Counquers Everything.^_^
- QuestOfDreams
- Site Admin
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I recommend not using external software/converters to create level geometry because you will run into problems sooner or later due to the special requirements of level geometry in the RF editor. If you really have geometry that is too complicated to be built in the RF editor you should use an actor instead.
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- vrageprogrammer
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