1920's gangster game in black and white?
1920's gangster game in black and white?
Just an idea that popped into my head. It probably sounds better than it would play but I think could be interesting. Have everything sort of grainy looking so that it looks like your watching a black and white movie.
Maybe even do the cutscenes like an old silent movie. I think it could be a neat project and fun more than anything else.
Maybe even do the cutscenes like an old silent movie. I think it could be a neat project and fun more than anything else.
You can use the TextureImageConverter to get grey versions of your textures. Just use the function that generates the Bumpmaps. Play around with the depht value a bit, so you can change the contrast of the textures. Also you should not use RadiosityLighting and you should make your Lights grey.
Everyone can see the difficult, but only the wise can see the simple.
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Well I was playing around with som stuff, and I dunno about black & white now. It's kind of neat and different but some might find it annoying after awhile.
Also kind of had a Sin City style going when I put some color actors in with the Black & White stuff.
Gave me some neat idea's though. Also bought Soldier of Fortune I for $9.99 which I have been studying (playing So might go a totally different route altogether. Dunno nothing is for certain ever with me lol.
Also kind of had a Sin City style going when I put some color actors in with the Black & White stuff.
Gave me some neat idea's though. Also bought Soldier of Fortune I for $9.99 which I have been studying (playing So might go a totally different route altogether. Dunno nothing is for certain ever with me lol.
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Sounds good.
I think it would look really great if the explosions and fire/destrution stuff is in color, and the rest is in black and white, but the grainy effects may be a little over the top.
Wow way to bring out the dead there. I had totally forgotten about this game idea. One of a few hundred ideas that never got past concept level #1.
I'm actually doing a little work on the side for a project for Federico. Maybe that'll re-ignite my gamedev fire, and I will start actually working on something instead of just fiddling around.
I'm actually doing a little work on the side for a project for Federico. Maybe that'll re-ignite my gamedev fire, and I will start actually working on something instead of just fiddling around.
Fear not the textures for the almighty stylus is with thee - Book of Zen