Snakes First Game- Cannon Fodder

Game Design, Story, Game Play.
User avatar
Juutis
Posts: 1511
Joined: Thu Jan 12, 2006 12:46 pm
Location: Finland

Post by Juutis »

Well, gotta admit that the story sounds like one big cliché. But since this is your first game and you're still young I think it's ok. :)
But I do recommend to create as much as you can yourself. I don't see the point in asking other people to model for you, that way you'll never learn to model yourself and you'll always depend on other people. :wink:

Anyway, good luck on your project. :)

BTW, there already is a game named Cannon Fodder.
Pain is only psychological.
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

Hey Snake, I think I can help you as soon as I finish Wolfang!
It was not Possible to determine the dimensions of the image....
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

P.S: You seriously need to learn to draw better, I'm not trying to criticize, but you need to understand the basics of proportionality if you want to learn modeling!
It was not Possible to determine the dimensions of the image....
User avatar
Juutis
Posts: 1511
Joined: Thu Jan 12, 2006 12:46 pm
Location: Finland

Post by Juutis »

vrageprogrammer wrote:P.S: You seriously need to learn to draw better, I'm not trying to criticize, but you need to understand the basics of proportionality if you want to learn modeling!
I can't draw at all... yet I consider myself as a decent modeler, at least. Of course, if you are a skilled drawer and know the human anatomy well it helps you in modeling, too. But I don't think it's necessary.
Pain is only psychological.
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

Okay, first of all the reason the head is drawn disproportionality is because my scanner is on the fritz and the drawing was done quickly because I got some quick insparation in a dream and just wanted to draw it quickly. :? And also, a grade 5's typical age is 9/10.
P.S. The reason I can't model my images is because I don't know how to model with Gmax and dats all I got :D
Missing: 1 brain.
Reward: I forget what that was...
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

New Name

Post by Snake (like in MGS) »

I knew something like this was going to happen with the name. That is why I have decided to rename my game.... CALIBER
Anyway I have gotten an idea and thought id share it. I had this idea :idea: to give you a lazer sight so it looks a lot cooler. Its also never been done before I think...
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

have you taken a look at milkshape?
(30 DAY TRIAL!)
It was not Possible to determine the dimensions of the image....
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

I must admit Iv'e screwed up big time before but this one takes the cake. The game Caliber exists so im out of a name. I'm so helpless I'm cocidering the name "Specops Man". Also the reason I don't use milk shape is I am suffering from a major finance proble. I'm broke.





PLEASE, IF YOU HAVE ANY NAME IDEAS, LAY EM ON ME :!: :!: :!: :!: :!:
Missing: 1 brain.
Reward: I forget what that was...
User avatar
Juutis
Posts: 1511
Joined: Thu Jan 12, 2006 12:46 pm
Location: Finland

Post by Juutis »

Don't worry about the name. The game is still in its early stages, right? Sometimes it's better to create the game (or some parts of it) first and see what it turns out to be like, and think of a name afterwards. But please, don't use 'Specops Man'. That's just horrible, no offence. :)
Pain is only psychological.
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

Juutis wrote:Don't worry about the name. The game is still in its early stages, right? Sometimes it's better to create the game (or some parts of it) first and see what it turns out to be like, and think of a name afterwards. But please, don't use 'Specops Man'. That's just horrible, no offence. :)
HEY! THATS MY NAME REMEBER!
Herp derp.
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

RE-Specops Man

Post by Snake (like in MGS) »

I meant that as a joke. Sorry and no offence :lol: :lol: :lol:
Missing: 1 brain.
Reward: I forget what that was...
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

Heloooooo? Is anybody home? Are you all exploded?!?!?!?!
Anybody at all...
Missing: 1 brain.
Reward: I forget what that was...
Snake (like in MGS)
Posts: 67
Joined: Mon Nov 12, 2007 3:56 pm
Location: Amherst NS
Contact:

Post by Snake (like in MGS) »

Now Back on topic: I learned G-Max on my own :!: :!: So now I just need to know one thing: Can you use G-Max Models and import them as .act Files :?: Also, after a brain storm session with my friends, I have come up with the name.... Drum roll plaese.......... All Grounds Battler!!!!!!
Missing: 1 brain.
Reward: I forget what that was...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

Yeah, you will have to find the exporters, don't know where to find it though.....
.NFO and something else.....
It was not Possible to determine the dimensions of the image....
User avatar
QuestOfDreams
Site Admin
Posts: 1520
Joined: Sun Jul 03, 2005 11:12 pm
Location: Austria
Contact:

Post by QuestOfDreams »

Post Reply