RF multiplayer?

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vrageprogrammer
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RF multiplayer?

Post by vrageprogrammer »

Well, Wolfang(Demo) is almost done, but I want to do something more for it......Maybe transform into an Online game?
I know multi player in RF means you can only see your friends/enemies, but is interaction possible?

Thanx!
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zany_001
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Post by zany_001 »

no you cant use multiplauer yet, but MoG was doing something i think.check the programming secton.
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Post by Agentarrow »

ugh, that sux. We were going to do an online warfare game called Paintball island after Terra Trooper. I really need to work on TT more. The project is starting to get stale, I need to prevent that!
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vrageprogrammer
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Post by vrageprogrammer »

Sorry for opening up an old topic but Paintball Island?????/
I'D love to make a game based on paintball.(If it's the sport paintball ur talking about...)
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Post by Agentarrow »

yes, its an island where there are five sections, urban, rocky, forest, desert, and sewers. each has it's own challenges, and there'll be a secret part in the sewers for DEV members only, full of weapons and ammo. You have unlimited ammo but limited CO2, there are recharge stations all over the place to refill your tanks, and it plays in a one hit kill style with unlimited respawns, no teams or anything, but it keeps track of your points (one for each kill) and allows you to level up. The game is far off tho, and if there is no multiplayer function, just a dream.
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Post by vrageprogrammer »

HAH....It's not far when u got me around: I'Ve got another engine in mind which is....LEt's say good for Multiplayer and these kind of things:
1 Solution:
CA3DE

And LtForce can script in C, SO we May need his help....
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Post by Agentarrow »

maybe, but First things first, Terra Trooper must be completed.
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