Model List
well my texturing skills are not the best however this is what i have so far, the engraving is bump maped.
if someone else wants to texture the models they can, can post the .ms3d files
also any more to add to the model list like large structurs, not much to choose from
finaly the monsters, you might want to say what type of creatures, cos when u said snow creature i thought abominable snowman sort of creature and my friend thought of a wolly mamoth.
if someone else wants to texture the models they can, can post the .ms3d files
also any more to add to the model list like large structurs, not much to choose from
finaly the monsters, you might want to say what type of creatures, cos when u said snow creature i thought abominable snowman sort of creature and my friend thought of a wolly mamoth.
*GD*
nice, if you need textures check this site : http://www.cgtextures.com/ they have tons of free textures, I'll start working texturing some of the swords I made too
Art direction?
-what style are you guys going for here realism/abstract?
-I'm Strongly suited for "Cartoony" type modeling I can create cartoony type models well if needed, I can also do realism but takes me a bit longer as for detailing ect.
-I can lend a hand if you guys need?
- what sort of things you guys looking for? I can see you've got some weapons laid out, but what genre also?
Fantasy, medieval, Sci-fi -other ?
-Let me know and I can wip something together,
oh and polycounts and texture depth and related materials (i.e normal, specular, diffuse)
-what style are you guys going for here realism/abstract?
-I'm Strongly suited for "Cartoony" type modeling I can create cartoony type models well if needed, I can also do realism but takes me a bit longer as for detailing ect.
-I can lend a hand if you guys need?
- what sort of things you guys looking for? I can see you've got some weapons laid out, but what genre also?
Fantasy, medieval, Sci-fi -other ?
-Let me know and I can wip something together,
oh and polycounts and texture depth and related materials (i.e normal, specular, diffuse)
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA