Drop a attribute on death

Topics regarding Scripting with Reality Factory
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rgdyman
Posts: 84
Joined: Tue Jul 05, 2005 7:05 am

Drop a attribute on death

Post by rgdyman »

Is there any way My pawn can drop a attribute for the player to pick up at his death?

EXAMPLE=

Die[()
{
PlayAnimation("Die|,true,"");
/// Drop an attribute here with a random switch... health or ammo. /////
}]

I probably could just put an attribute in game with a trigger spawn but a little to much time. I would rather simply have the pawn have a att. to drop..

Thanks a million
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