Fire animations for weaopns play only after weapon is fired
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Fire animations for weaopns play only after weapon is fired
I have made several weapons. One of them is a mini gun. I have the shoot animation for the weapon in the weapon.ini set to the name of the fire animation.
The animation plays just fine but only after the weapon is fired. I would really like the fire animation to play at the exact moment the weapon is fired.
How can this be done?
The animation plays just fine but only after the weapon is fired. I would really like the fire animation to play at the exact moment the weapon is fired.
How can this be done?
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
Re: Fire animations for weaopns play only after weapon is fired
modifict the timeline of the animatio
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Re: Fire animations for weaopns play only after weapon is fired
Huh?
I have been working with RF for some time and I don't understand what you mean.
Could you please give all the details that go with your suggestion?
I have been working with RF for some time and I don't understand what you mean.
Could you please give all the details that go with your suggestion?
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
Re: Fire animations for weaopns play only after weapon is fired
I believe he was thinking you might have a delay at the beginning of your animation. I can not think of a reason the animation would play after the firing of the weapon.incenseman2003 wrote:Huh?
I have been working with RF for some time and I don't understand what you mean.
Could you please give all the details that go with your suggestion?
Steve Dilworth - Resisting change since 1965!
- vrageprogrammer
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Re: Fire animations for weaopns play only after weapon is fired
MS3D doesn't produce seamless Animations.
It was not Possible to determine the dimensions of the image....
Re: Fire animations for weaopns play only after weapon is fired
It does if you use it correctly.MS3D doesn't produce seamless Animations.
Re: Fire animations for weaopns play only after weapon is fired
That explains all my herky-jerky animations!bernie wrote:It does if you use it correctly.
Steve Dilworth - Resisting change since 1965!
Re: Fire animations for weaopns play only after weapon is fired
1 make the last key frame the same as the first frame.
2 go to the penultimate frame and make that a key frame.
3 delete the last frame.
animation now seamless.
2 go to the penultimate frame and make that a key frame.
3 delete the last frame.
animation now seamless.
- darksmaster923
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Re: Fire animations for weaopns play only after weapon is fired
you can also use a sewing machine to try to make it seamless
Herp derp.
Re: Fire animations for weaopns play only after weapon is fired
wtf?darksmaster923 wrote:you can also use a sewing machine to try to make it seamless
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Re: Fire animations for weaopns play only after weapon is fired
The last frame of the fire animation is a copy of the first frame. My animations are pretty smooth. The issue is that the fire animations don't play at the exact moment that the weapon fires.
I have made sure that there is no delay in the animation. The first frame is the first frame of the motion that I want the weapon to make.
Do any of you have that issue, or does your animation play at the exact same moment that your weapons fire?
I have made sure that there is no delay in the animation. The first frame is the first frame of the motion that I want the weapon to make.
Do any of you have that issue, or does your animation play at the exact same moment that your weapons fire?
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
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Re: Fire animations for weaopns play only after weapon is fired
So I take it that it is not possible to get the fire animations to play at the moment that the weapon acually fires. I guess that it was a bit much hope for.
That is unfortunate.
That is unfortunate.
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
- darksmaster923
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- Location: Huntington Beach, California, USA
Re: Fire animations for weaopns play only after weapon is fired
my weapons fire on time. dunno what that problem is
Herp derp.