Vfs file problem

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Gamespider
Posts: 51
Joined: Fri Jul 08, 2005 1:31 pm
Location: India

Vfs file problem

Post by Gamespider »

I have packed all my level files into a vfs. This includes all menu bitmaps. I have used password.exe to set a password, and also encrypted the vfs.
My game reaches the menu but gives an error message that an actor is missing during loadtime. I have verified that the actor is present in the vfs. Am I doing something wrong here?
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AndyCR
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Post by AndyCR »

vfs encryption hasn't seemed to work for quite some time now.
hike1
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Post by hike1 »

What type of actor is it? I don't believe Static Meshes can be
put in the .vfs, could be wrong though. Does the level run if
you stick it in /media/actors?
Gamespider
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Joined: Fri Jul 08, 2005 1:31 pm
Location: India

Post by Gamespider »

The game runs well if the files are outside the vfs. but when I put them in the vfs and move/delete the normal files, then the error comes.
Nout
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Post by Nout »

Which version of RF are you using?

I've introduced many code updates in the alpha release of RF with physics. For nearly all build I made it worked well, so just try if it works. This version of RF will also tell you in the log file if RF reads the files from VFS or not. In worste case, you kan keep the few not detected files outside the VFS.

Important to know:
keep BPS files outside the VFS
Also keep everything in the directories Video, Midi, Script and Install directories

If you have a log, just post the erros you get.
hike1
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Post by hike1 »

So far none of Nout's code works properly with the official RF072, the one .exe of his I tried disabled inventory. It has to
work with the real RF or no one can use it.
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