...a Mysterious project
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
Re: ...a Mysterious project
thats so cool. can i play? and is the player actor that eli guy from hl2?
Herp derp.
Re: ...a Mysterious project
Yes it's the Eli model, but it's only a placeholder (the enemy is a Gurlukovic soldier from Metal Gear Solid 2). The plan is to create new scripts for the player, the AI enemies, and some game mechanics such as doors and triggers. I'm not creating a game. It's like a template for a game. There's at least a game which is being developped right now using these scripts (another secret)...
I would like to make a demo, but I need:
- a level
- an hero character
- enemy models
but I want to mantain an high-level of visual quality, so I rather prefer a ripped model than a bad visual. If someone really skilled is willing to help, I would be glad to make him part of the project.
I would like to make a demo, but I need:
- a level
- an hero character
- enemy models
but I want to mantain an high-level of visual quality, so I rather prefer a ripped model than a bad visual. If someone really skilled is willing to help, I would be glad to make him part of the project.
- vrageprogrammer
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Re: ...a Mysterious project
Nice stuff... looks sorta like a GoW 3rd person run-and-gun shooter.
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Re: ...a Mysterious project
Wow! That looks great!
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
Re: ...a Mysterious project
I want to help.
This looks like somthing i want a part of.
just pm me and give me the detail of what you want.
the models in the other thread are a little low quality but im working my way up.
if you dont think im skilled enough then i understand.
I still want a chance to play around with it anyway.
This looks like somthing i want a part of.
just pm me and give me the detail of what you want.
the models in the other thread are a little low quality but im working my way up.
if you dont think im skilled enough then i understand.
I still want a chance to play around with it anyway.
Somewhere in Nevada...
- fps
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- Location: in a magical land devoid of hope, happiness, and sanity.
Re: ...a Mysterious project
why do you always have to be so far ahead of the rest of us.
its awsome and all but i am sooo jelose(spl) of your obvious and continuous progress.
oh, ok im sorry i was just kidding.
good job.
looks amasing as always.
cant wait to play this.
been waiting for this kind of stuff since you youtube videos.
its awsome and all but i am sooo jelose(spl) of your obvious and continuous progress.
oh, ok im sorry i was just kidding.
good job.
looks amasing as always.
cant wait to play this.
been waiting for this kind of stuff since you youtube videos.
1 wrote:
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.
2 wrote:
You say that like it's a bad thing.
1 wrote:
You are a bad thing.
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.
2 wrote:
You say that like it's a bad thing.
1 wrote:
You are a bad thing.
Re: ...a Mysterious project
...showing some melee combat (the player is Eli, the soldier is AI controlled)...
AI coding is quite finished. The enemy can:
- React to the player walking sounds.
- react to pain
- react to the player shooting even if miss the target
- patrol an area and perform actions (basically walk, wait and open doors)
- stand still
- Attack. There's a pathfinding process to avoid obstacles and doorway
- Patrol Alerted to find the player (AI loses his target).
there's a basic cooperation between enemies AI but it must be extended as much possible. right now if pawn ENEMY3 sees you then also ENEMY1 - ENEMY2 - ENEMY3 - ENEMY4 attack you.
this project isn't really a game, this code has to be used in at least one other game (but there the things are even more complex). So I'm planning to make a mini-game or a demo, then you can grab and use the code.
I don't have any art, so I'm planning to grab the graphics from other games, but still I hope to find some skilled modelerer just to customize some model (the hero model and the enemies) and to build one level or more.
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA