Help!

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Jue
Posts: 55
Joined: Mon Sep 17, 2007 1:25 am
Location: Colombia

Help!

Post by Jue »

I don't speak neither English, this text is translated by a computer programa.

I please need somebody it guides me in making shades for the characters, shades that interactuaren or be dynamic according to the lights of the scenario.

I hope to insinuate myself and I appreciate their collaboration.


Jue :arrow:
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paradoxnj
RF2 Dev Team
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Joined: Wed Mar 01, 2006 7:37 pm
Location: Brick, NJ
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Re: Help!

Post by paradoxnj »

If you are talking about shaders, RF does not support shaders yet. If you are talking about coloring the actor, there is a Genesis API function that does this called geActor_SetLightingOptions(). Genesis environment mapping also handles shading the actor according to the lights in the area. I think this is all in the EnvironmentSetup entity in RF.
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