Problem with .act File texture

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LHoesch

Problem with .act File texture

Post by LHoesch »

Hello,
I have import a model in Milkshape3D and have export it to *.bdy
then i have started AStudio and have made a *.act file. But it looks wrong.
Can anybody help me???
:?: :?: :?:
I have attached screenshots.
Attachments
table.jpg
table.jpg (3.52 KiB) Viewed 856 times
AStudio2.jpg
AStudio2.jpg (22.9 KiB) Viewed 856 times
AStudio.jpg
AStudio.jpg (20.38 KiB) Viewed 856 times
hike1
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Post by hike1 »

What does it look like in the game?

Is that supposed to be a DOT3 .act file? Otherwise you
don't need 'extra materials'.

RF FAQ http://terrymorgan.net/rffaq.zip
tutorials http://terrymorgan.net/download.htm
LHoesch

Post by LHoesch »

It is export with 3DSMAX to 3DS then in Milkshape3D to *.bdy and then in AStudio to *.act.
LHoesch

Post by LHoesch »

Hmmm.
Without the ExtraMaterials it look like the same...
Is there a Tutorial about *.MAX to *.act???
hike1
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Post by hike1 »

try maxgenac.zip and maxgena2.zip,
http://terrymorgan.net/download.htm

Also http://www.genesis3d.com has a 'tools.htm' in their docs.
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QuestOfDreams
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Post by QuestOfDreams »

Also http://www.genesis3d.com has a 'tools.htm' in their docs.
included in the RF072a install, in the tools folder
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