inserting 3d objects in RF

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dan10107
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Joined: Wed Apr 23, 2008 6:50 pm
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inserting 3d objects in RF

Post by dan10107 »

can i put a 3d object into reality factory thats been made in 3ds., if yes how?

please help
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Zidane
Posts: 153
Joined: Mon Feb 11, 2008 1:21 am
Location: Spain

Re: inserting 3d objects in RF

Post by Zidane »

Convert 3ds to bdy with milkshape3D. After that, you must compound the ACT with Actor Studio, and insert it into tour level (entity StaticMesh or StaticEntityProxy)
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metal_head
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Re: inserting 3d objects in RF

Post by metal_head »

WELCOME TO THE FORUMS (yeah,I get to say it too)
You can also make it a pawn so you can put scripts to work with it so it can attack you or do something else,you can put it's definitions in the Pawn.ini and than activate it thrue tha RFeditPRo:

Code: Select all

[model] <--the name of the actor used in the rfeditpro to define the pawn
actorname = model.act <-- the actor model
actorrotation = -90 180 0 
actorscale = 1 
fillcolor = 255 255 255 
ambientcolor = 255 255 255
subjecttogravity = true
boundingboxanimation = Idle
shadowsize = 30
dan10107
Posts: 17
Joined: Wed Apr 23, 2008 6:50 pm
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Re: inserting 3d objects in RF

Post by dan10107 »

THANKS
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