Viewing with engine not working

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metal_head
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Viewing with engine not working

Post by metal_head »

Well I want to make a video of one of my lavels,so I decidet to Run the View wtih engine option in the rfeditpro so that I can fly arround the level qith the camera without playing,but when I clicked it it threw me out of rfeditpro and the realityfactory.exe why is that happening any ideas?
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ardentcrest
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Re: Viewing with engine not working

Post by ardentcrest »

I beleve that is a bug in rfeditpro. That bug was never fixed. It happens to me.
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metal_head
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Re: Viewing with engine not working

Post by metal_head »

Too bad I need it to make videos of the levels... :( well,never mind,I could always remove the Crosshair of the player and disable the HUD with the TAB button and walk arround the level..well It's not as good as a flying camera but it can be used too,maybe if I make invisible platforms on which I could stand so it will look like flying
Matte
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Re: Viewing with engine not working

Post by Matte »

metal_head wrote:Too bad I need it to make videos of the levels... :( well,never mind,I could always remove the Crosshair of the player and disable the HUD with the TAB button and walk arround the level..well It's not as good as a flying camera but it can be used too,maybe if I make invisible platforms on which I could stand so it will look like flying
Maybe this will work for you:
Holster your weapon, put away your HUD, press Escape and go to Options > Debug, and select No Clipping. I think you can fly with that.
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paradoxnj
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Re: Viewing with engine not working

Post by paradoxnj »

Clipping does not have to do with gravity. You have to disable gravity to have a "flying" camera.
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