seagypsy12345 wrote:AWeSOME!!! Steven8 now where can i find this TXL you speak of

thank you
Under RF Tools in your install folder, you will find the RF Texture Packer. This program is used to create and maintain TXL files. In the editor, the textures you see are held in a TXL file in the \media\levels folder. You start with the TXL file called default. To add or subtract textures, you open the TXL file in the RF Texture Packer, drag and drop your new texture to add, or select and press the delete key to remove. Then save the file.
Texture must be 8, 16 or 24 bit BMP bitmaps, or 32 bit Targa TGA images in square measurements of 8 x 8, 16 x 16, 32 x 32, 64 x 64, 128 x 128, 256 x 256, 512 x 512, etc. I wouldn't go bigger than that, as they can bog things down. A big TXL file can be a burden on your project. Also, make sure your texture is tileable both horizontally and vertically.