Juutis' game thread!!! (Nirhis)
- metal_head
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Re: Juutis's game thread!!! (Nirhis)
Yeah,I see.I was asking if you have new ones.
Re: Juutis's game thread!!! (Nirhis)
Always.Juutis wrote:Destron digging through my archives, eh?
I'm still wondering why you were modeling pedobear in Milkshape
Re: Juutis's game thread!!! (Nirhis)
I have my reasons.Destron wrote:I'm still wondering why you were modeling pedobear in Milkshape
(Hint: page 15)
Pain is only psychological.
Re: Juutis's game thread!!! (Nirhis)
Tis a mystery...
(\_/)
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Re: Juutis's game thread!!! (Nirhis)
Retextured the Tommy Gun. It still has the same worn-out look but now the texture is much sharper.
Also reduced the polygon count from 557 to 443.
Here's the old texture, for comparison:
Also reduced the polygon count from 557 to 443.
Here's the old texture, for comparison:
Pain is only psychological.
- metal_head
- Posts: 1244
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Re: Juutis's game thread!!! (Nirhis)
great work! Your game keeps getting better and better!
Re: Juutis's game thread!!! (Nirhis)
That looks a lot better!Juutis wrote:Retextured the Tommy Gun. It still has the same worn-out look but now the texture is much sharper.
Also reduced the polygon count from 557 to 443.
Here's the old texture, for comparison:
btw, any chance of losing the throw-the-magazine-up-in-the-air piece of the tommy gun reloading animation?
In all honesty that was really cheesy and seemed unnecessary.
Re: Juutis's game thread!!! (Nirhis)
Thanks guys.
I agree that the simpler the animations are the better. It may be fun to watch it for the first few times but once you've seen it a hundred times it just gets on your nerves.
I'll see what I can do. Quite a few of people have said that.Destron wrote:btw, any chance of losing the throw-the-magazine-up-in-the-air piece of the tommy gun reloading animation?
In all honesty that was really cheesy and seemed unnecessary.
I agree that the simpler the animations are the better. It may be fun to watch it for the first few times but once you've seen it a hundred times it just gets on your nerves.
Pain is only psychological.
- metal_head
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Re: Juutis's game thread!!! (Nirhis)
hm,in my game some of the guns just never reload.I hate it when you have to shoot a lot of bad guys and get out,start to shoot,but oh no...I have to reload.
Re: Juutis's game thread!!! (Nirhis)
I have one such weapon in my game too. Namely the 3x3 PDD. You never have to reload it and it really has all the firepower you need.
But think of it this way: It's one more way to make a difference between your weapons. Like you could give the super powerful destroyer of worlds a super long reload animation to balance it out.
But think of it this way: It's one more way to make a difference between your weapons. Like you could give the super powerful destroyer of worlds a super long reload animation to balance it out.
Pain is only psychological.
- metal_head
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Re: Juutis's game thread!!! (Nirhis)
well,I have powerful weapons in my game,but for ballance they shoot a little bit slowly.BTW I would suggest that gun of yours (pretty cool idea for the model)to shake the screen a lot when shooting.
Re: Juutis's game thread!!! (Nirhis)
That's exactly what it does.
You also move a lot slower while it's armed. And lighter weapons make you run faster.
You also move a lot slower while it's armed. And lighter weapons make you run faster.
Pain is only psychological.
- metal_head
- Posts: 1244
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Re: Juutis's game thread!!! (Nirhis)
wow,that's cool!
Re: Juutis's game thread!!! (Nirhis)
What? No teddy stun gun?
(\_/)
(O.o) copy bunny into your signature to
( >< )help him achieve world domination
(O.o) copy bunny into your signature to
( >< )help him achieve world domination