Group members,
I am a newbie to RF and just started using it for a project which is more of a 3D walkthrough than a game. I have a custom designed input device (similar to a joystick) connected to the serial port and I wish to control left, right, forward and backward movements with it.
The orientation of the device can be read from the serial port. I wish to know what modifications do I need to make for using this input device.
Thanks,
H
How to use custom input device to play RF game
How to use custom input device to play RF game
Anybody... Please reply. I am stuck at interfacing.
check the scripting part of the documentation, there are commands which allow joysticks to be enabled,
i believe you can get a read out of values from a device, but i have not tried this i.e joystickleft =450 or something
im not entirely sure but i think its something along those lines.....
could be way off though,
......jus read up on the scripting section and that should put you right
i believe you can get a read out of values from a device, but i have not tried this i.e joystickleft =450 or something
im not entirely sure but i think its something along those lines.....
could be way off though,
......jus read up on the scripting section and that should put you right
I know joystick may be enabled. But the status of the input device that I have can only be read from the COM port say using inport function as in c++ . I think it would not follow standard directx protocols.
Basically I will have raw data for the left, right, front, & back status of the device and I have to cause motion with those.
Hope I am clear.
Basically I will have raw data for the left, right, front, & back status of the device and I have to cause motion with those.
Hope I am clear.
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