How to import model (from 3d edior) to level editor ?

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eddyfosman
Posts: 2
Joined: Thu Aug 14, 2008 4:57 pm

How to import model (from 3d edior) to level editor ?

Post by eddyfosman »

I'm new with Reality Factory.
I'm very confused , I can't know how to do it, even I have read manual,FAQ, book ...
Example: I want to add a tree. I will convert it to actor, but how can I add it to the game level ?
Please, help me ...
Danimita92
Posts: 335
Joined: Sat Feb 09, 2008 5:47 pm
Location: Lanzarote/Canary Islands/Spain

Re: How to import model (from 3d edior) to level editor ?

Post by Danimita92 »

It's in the Manual, in the world editor, using the entity StaticMesh is a way, although there are many others.
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steven8
Posts: 1487
Joined: Wed Aug 24, 2005 9:08 am
Location: Barberton, OH

Re: How to import model (from 3d edior) to level editor ?

Post by steven8 »

eddyfosman wrote:I'm new with Reality Factory.
I'm very confused , I can't know how to do it, even I have read manual,FAQ, book ...
Example: I want to add a tree. I will convert it to actor, but how can I add it to the game level ?
Please, help me ...
Welcome to RF!! You can add a tree actor a couple ways, as danimita92 pointed out. StaticMesh, or StaticEntityProxy. Just save your actor in the \media\actors folder, then set the szActorFile attribute to the name of your actor. RF knows where to find it, and it will be there when you run your level.
Steve Dilworth - Resisting change since 1965!
eddyfosman
Posts: 2
Joined: Thu Aug 14, 2008 4:57 pm

Re: How to import model (from 3d edior) to level editor ?

Post by eddyfosman »

thank you so much :D I haven't done, but I'll try to do
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steven8
Posts: 1487
Joined: Wed Aug 24, 2005 9:08 am
Location: Barberton, OH

Re: How to import model (from 3d edior) to level editor ?

Post by steven8 »

Good luck. Keep us posted!!
Steve Dilworth - Resisting change since 1965!
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